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Dead Soldiers: A 1920s Roleplaying Game

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(no subject) [Feb. 8th, 2008|09:42 pm]
Dead Soldiers: A 1920s Roleplaying Game

koskorov

Who: Natasha Koskorov, Fiona Kelly, Josephine Bell
Where: A (currently unnamed) werewolf hotspot/club/bar
When: Late at night
What: Natasha and Fiona are out late together boozing it up and relaxing at the club when someone else comes along.

************

It had been a long day. A long and busy day, Natasha had decided, that should end long past the late nights she usually kept. That was why she was still firmly planted in her seat at the club, renewing the near empty bottle of gin on the table.

She was in one of the more private booths as she usually was with Fiona. It was hardly exclusive, but it was tucked neatly in the corner and up a few steps from the main sitting area. By this time the lights were dimmed low; so low, in fact, that had a regular run-of-the-mill human walked in, he probably would have tripped over an array of things before promptly walking into a wall. Natasha liked it like this; still light enough for a wolf to see, but dark enough to romanticize anything.

The thought slipped away quickly as she brought the glass to her lips and took a long drink of her liquor. The glass was set heavily down on the table again and she sighed contently, folding her arms in her lap and leaning back in the booth she was seated in. She glanced over at the brunette next to her with a smirk.

"Getting sleepy?"
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(no subject) [Jan. 31st, 2008|02:06 pm]
Dead Soldiers: A 1920s Roleplaying Game
mrshall
Who: Josephine Hall and Lawrence Svoboda.
Where: Outside Werewolf HQ (that's what the Americans call it, y'see).
When: The end of a chilly morning.
What: Lawrence returns to have another lookaround, and finds Josephine finishing up the last of her move out.


************

Sunlight was such a hassle.

For her part, Josephine squinted as she pushed her way out the door, unhappily trading the dark foyer for the brightly lit street beyond. There was a chill in the air, but her jacket made short work of it -- the blonde ducked her chin into the fur collar of her coat, flattened her eyebrows beneath the brim of her matching hat, and steeled herself against the next gust of wind. Her heels made short clicks against the cement of the sidewalk as she struggled to heft the burden in her arms down the block.

The box in said arms, that was the last of it. The last assorted knick-knacks, the dresses, the lingerie she never bothered wearing, the lamp that had sat by her bed -- now she was finally free. No more could she say she was keeping an apartment at that damned building. She wasn't.

And because something had to go and ruin such a triumphant moment, on the heels of that thought one of the blonde's toes was caught in the crack of the sidewalk. There was a hitch, a rapid stumble, and though she didn't fall something from the open lid of the box did.
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(no subject) [Jan. 22nd, 2008|05:03 pm]
Dead Soldiers: A 1920s Roleplaying Game

koskorov

Who: Natasha Koskorov and Lawrence Svoboda
Where: An alley just outside the красный волки headquarters
When: Late at night
What: Lawrence means to investigate the case of Josephine Hall only to be intercepted by Natasha, who seems set on turning him in the opposite direction.


*********
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(no subject) [Jan. 20th, 2008|10:58 pm]
Dead Soldiers: A 1920s Roleplaying Game
danteantonelli
Who: Dante & Isabella Antonelli.
Where: Some sort of bar that would allow their ilk.
When: Some recent night!
What: Dante tracks down his wayward cousin before she gets into too much trouble.

*********
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(no subject) [Jan. 20th, 2008|09:51 pm]
Dead Soldiers: A 1920s Roleplaying Game
danteantonelli
Who: Dante Antonelli and Lawrence Svobada.
Where: Dante's here-to-fore-unnamed speakeasy.
When: Late at night, naturally.
What: Lawrence is given a clue on an old case and asked to do some good ol' fashioned Wolf hunting, all while completely despising the man who's hirin' him. Bonus Sopranos reference for good measure.


*********
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